AI Insights · Timothy · January 2023
Top 5 Tabletop Board Games on Android in Italy Q4 2022
Explore the performance of the top 5 tabletop board games on Android in Italy during Q4 2022, featuring trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 tabletop board games on Android in Italy showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Chess - Play and Learn
Chess - Play and Learn exhibited a steady growth in weekly revenue, starting at approximately $1.4K at the beginning of October and peaking at nearly $3K by the end of December. Weekly downloads also showed a significant upward trend, starting at around 5.8K in early October and reaching over 13.5K by the last week of December. Active users increased from approximately 132K to over 240K during the same period, indicating a strong and consistent user engagement.
Tic Tac Toe Glow: 2 Players
Tic Tac Toe Glow: 2 Players had minimal revenue fluctuations, with weekly earnings mostly staying below $10. Downloads, however, saw a significant rise, starting from around 3.4K in late September and reaching over 7.1K by the end of December. The active user base grew from approximately 19K to 27K, showing a consistent increase in user engagement throughout the quarter.
Checkers - Online & Offline
Checkers - Online & Offline experienced modest revenue variations, peaking at around $135 in late November. Weekly downloads showed a slight upward trend, starting at approximately 3.2K and reaching around 5.4K by the end of December. Active users grew from about 10K to nearly 13K, indicating steady user interest.
Ludo King®
Ludo King® had relatively stable revenue figures, with weekly earnings ranging from $63 to $151 throughout the quarter. Downloads fluctuated but showed an overall increase, from around 3.5K in late September to over 4.3K by the end of December. Active users varied slightly, maintaining a range between 20K to 24K, suggesting consistent user engagement.
Chess - Offline Board Game
Chess - Offline Board Game had minimal revenue, peaking at $32 in mid-December. Downloads showed a gradual increase, starting at around 2.5K in late September and reaching over 5.2K by the end of December. Active users also saw growth, from approximately 7.5K to nearly 12K, indicating a growing user base.
For more detailed insights and data, visit Sensor Tower.